much too laggy
Haven't seen many other reviews about this so it might just be me, but in the versus missions I would get horrendous lag rendering the mission unbeatable, as my hand would just sit there as the other guy destroyed me. It was fun otherwise, but considering it's not graphically intensive I'm guessing there were just too many hittests in the versus for flash to handle.
I agree newgrounds was based on small, fairly repetitive games back in the day... But see, the difference is, your game sucks, and the other games were fun to play. The blood was decent, so I'll give you a 2 for that, but it's otherwise completely boring and takes very little skill. I remember when you posted this on the forums, and I think it's still pretty much just a bad attempt at trolling. It was better when it was so fast it was nearly impossible.
I expected this to be great considering I like Valerofond's and Happy Harry's other works, but the coding was just bad... It just made the fighting ridiculously boring and difficult to control. I don't mind difficulty, but the difficulty shouldn't come from not being able to control your character well. There was no real story, so while the art and music were good, the game just failed overall.
Some great parts, some really bad...
The entire item system and basic premise of the game was great. I love having lots of different items, and the diablo sound effects brought back good memories... But the combat was ridiculously repetitive. It's one thing when you one hit everything, but when you get to the first boss (who after grinding 10 blob bananzas for I skill couldn't beat), it starts to become very apparent that you need to have some way to dodge attacks... Grinding back through levels again becomes much too boring when all you do is click, and get owned by almost every enemy's attack.
Q: ong this game is to hard ololol
This game is ridiculously easy, and not very entertaining. Sorry :\
It used to be incredibly hard, but then I had to make it easier because people were complaining too much. I would add a hard mode if I could figure out how to code it.
Fun, but far too easy.
The game is fun, but too simple. The exact same strategy can be applied to every level, you put rings around a big clump until you get down to a few rings, then just wait a bit for a grouping you like to emerge... There's no challenge, and so it gets boring quickly. I've no idea how you might make it harder, but without difficulty it just gets repetitive.
I don't really see the point. I mean I don't really see the point of any dress up game (no one plays them except to see the girl naked, and here it's a cat so the only people that would like it are little perverted kids that like furry porn), you get to see people in various clothes... Yay... No objective.
I just found some parts to be plain annoying... If you get pushed in a corner half the time you simply can't get back up.
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